Building Smart Cues
From early ideas to validated prototypes
This page presents all prototypes developed throughout the project, including the ones that worked well and those that were discontinued for various reasons.
Each concept explores how we could encourage small, repeatable movements that can become part of a daily routine. Together, they demonstrate how ideas evolve over time based on users’ feedback.

Building SmartCues
A central home device that tracks progress and supports reflection.
It connects distributed exercise modules and provides a shared point for feedback and goal setting.A handheld interactive device designed to support six short, guided movement activities.
It is available in two physical form factors, offering the same functionality with different tactile experiences.A Force Sensitive Resistor–based sit-to-stand monitoring system with sensors placed on the chair to detect sitting and standing transitions.
The system provides visual and audio feedback through the Core unit.A handheld interactive device designed to support six short, guided movement activities (early version).
It is available in two physical form factors, offering the same functionality with different tactile experiences.A squat monitoring system using ultrasonic sensors.
The system provides visual and audio feedback through the Core unit.A playful interaction system that encourages repeated movement through a simple “pet the puppy” activity.
This version enhances the experience with richer sound feedback to make each interaction more engaging.An upgraded wall sit monitoring system that combines height detection and wall contact sensing.
The system ensures that both squat depth and back contact are maintained before timing begins.A playful system that combines gentle activity prompts with a simple card-scanning challenge.
It encourages light movement around the home through an interactive game.A system designed to encourage regular sit-to-stand movements and reduce prolonged sitting.
A system using an IMU sensor to monitor stability and steps in real time.
The user can change mode on the screen and benefit from countdown and stopwatch functions.A pose-based activity that guides users through structured body positions.
The system monitors posture and provides immediate audio feedback for each challenge.A hand-interaction system integrated into the head of a toy dog using a proximity sensor.
A playful entry point for understanding exercise snacking.A system designed to monitor stability and endurance during wall sit exercises.
The system provides real-time timing and audio feedback to support correct alignment and sustained performance.An interactive system that promotes upper-body exercises such as arm raises and arm extensions through target-based reaching tasks using NFC technology.
A Force Sensitive Resistor–based sit-to-stand monitoring system with sensors placed on the chair to detect sitting and standing transitions. Providing countings and audio feedback.
An interactive balance assessment system using an IMU sensor to monitor stability in real time.
Designed to provide instant visual and audio feedback during one-leg standing exercises.A system using an IMU sensor to monitor steps in real time.
Designed to provide instant visual feedback through LED lights.A simple timer system designed to support exercises by tracking hold duration with real-time visual feedback.
A motion sensor that reminds users to exercise when they walk past.
A speculative concept that removes tracking, prompts, and structured goals.
It offers only a single reflective question, leaving all meaning and action to the user.A speculative concept exploring what happens when the entire home becomes a monitored fitness environment.
Every room is equipped with smart cameras that track posture, movement, and daily routines to optimise health in real time.A speculative wearable concept that enforces movement through escalating physical feedback.
It explores what happens when inactivity becomes uncomfortable and behaviour is externally regulated.

